It's like a cross between Speedball 2 and Sensible Soccer in some ways, but most players probably won't notice the difference.” “The player selection is subtly different. There are other less obvious changes to the Speedball formula in Speedball 2 Evolution, says Hare. I think this is the best Speedball 2 since the '90s.” It works best for the hardware, and I'm pleased with the result. An on-screen D-pad is also available, but we decided to use tilt by default, because it doesn't clutter up the screen. “You tilt your device to move, and touch anywhere on the screen to throw the ball or attack. “ Speedball 2 Evolution uses tilt controls,” says Hare. Cut your coat according to your accelerometer Tower Studios and Vivid have built the game around the hardware, and some may be surprised by the approach the partnership has decided to take. The iPhone is a very different beast from Commodore Amiga, on which most of us played Speedball 2 using a Quickshot or some other plastic wrist-breaking device. As in Speedball 2 you'll be able to spend credits upgrading your team between matches, but Speedball 2 Evolution expands the boundaries of the series by introducing an Intergalactic Champions League, where you'll be able to play against 12 intergalactic teams of humanoid extra-terrestrials on themed fire, ice, and cyber planets. The 'evolution' of the title refers in part to the expanded tournament structure. In terms of gameplay, Hare says, Speedball 2 Evolution is faithful to the original Speedball 2 and retains that game's one-stick-one-button simplicity. The key for us is that we're making a great 2D game with top quality 2D art, rather than an average 3D game.” “Although the hardware's clearly capable of 3D, we went with 2D because the gameplay works better that way – a lesson I took away from developing Sensible Soccer for XBLA. “ Speedball 2 Evolution is pretty similar to Speedball 2 in that it's a 2D, top-down futuristic sports game,” says Hare. We spoke to Hare about Speedball 2 Evolution's gameplay, how much you'll have to pay for it, and what the studio is doing next. Speedball 2 would appear to be in safe hands. As a founder of Sensible Software, Hare is responsible for some of the Amiga's greatest moments, including Mega-lo-Mania, Cannon Fodder, and the Sensible Soccer series. This latest return to the Speedball 2 universe is being produced by Jon Hare's Tower Studio (in collaboration with Vivid Games). Originally released by Bitmap Brothers in 1990 for Commodore Amiga and Atari ST, Speedball 2 is a stone cold classic. So it's no surprise that the recently announced Speedball 2 Evolution has been generating a bit of interest in the video game blogosphere. There are already emulators running C64 and Spectrum games, and an Amiga emulator from retro specialist Manomio is being playtested as we speak. Just this week SEGA added Altered Beast to the retro game tally. The App Store has played host to ports of R-Type, Flashback, Giana Sisters, Sonic, Monkey Island, Broken Sword, and many more vintage licences.
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