![]() Calculated off of user's Yin when they take damage, not when they use the move. Can be used again to double the resistance for a turn. Increases damage resistance by 1+the user's Yin gauge for the remainder of the battle. Second Form: Eye of the Storm: A breath technique that finds calm in chaos. If the attack is a DEX attack, add CON instead. Only usable if user has not attacked yet. Not usable if user has already attacked this encounter. Deals double damage, plus additional damage, to a single target. Resets to 0 after each battle.įirst Form: Bolt from Blue Skies: A sword technique that emulates a sudden flash of lightning from a previously calm sky. Debuff cleanses restore Breath equal to the number of debuffs they would normally remove. They lose the ability to act when this gauge is empty. Whenever Tsubasa uses an ability with a cooldown or gauge requirement, they lose half of that requirement (rounded down, but minimum 1) from this gauge. They have an additional "Breath" gauge that starts equal to their CON. Resets to 0 after each battle.Īction & Reaction: When Tsubasa is attacked, they gain a stack of "Reaction." If two or more stacks of Reaction are present, Tsubasa expends all stacks to take an extra action on their next turn.įlaw: Breathless: Tsubasa has not mastered the art of using Total Concentration Breathing full-time, and thus suffers the ill effects of stopping the technique. Whenever they are spent, the opposite gauge increases by the same amount. These can be used to perform more powerful techniques. Yang also increases on turns an attack was received. Every attack increases Yin by one, and every supportive action increases Yang by one. They have a Yin and Yang meter, that start at zero and progressively fill. Yin & Yang (Level 2): Tsubasa's fighting style emphasizes moving with the flow of battle, attack moving into defense and defense into attack when the time is right. Allows Tsubasa to use their Constitution as an attacking stat in place of Dexterity, Strength, or Synergy. This technique allows one to harness the strength of one's breath and fight on par with demons. Total Concentration Breathing: The bread and butter of a Demon Slayer. But that’s the kind of life a hired blade leads, right?” “The Last Stand’s pretty much the only game in town. Make good use of it.”Ĭosts 300 Shills (Discounted - Veep put in some very good words.) “These have saved more than a few of our staff out there. Level 1 - All allies gain 8 DR against all attacks for this turn, regardless of the user’s INIT. (Discounted - The intel Arint received was quite valuable.) Proved very useful in the past weeks.”Ĭosts 150 Shills. “Shoots out a net that can disrupt attacks of all kinds. Used on self or an ally to give them 6 DR against all attacks for 3 turns. (Discounted - Brill had to do a lot of haggling for this.) “The Board is going to hate us for using it like this. Burn decays by half at the end of each turn, unless the target also has Scorched.) (At the end of every turn, enemies with Burn lose health equal to the stacks of Burn they have, while also dealing half as much damage to all enemies within 5 INIT of each other. Also applies Burn equal to half of the damage dealt. Level 1 - Deals 1d8+DEX damage to a single enemy. You barely have to aim with a blast radius like that.”Ĭosts 70 Shills (Discounted - Hrikit appreciates your help at the gate.) When the last Shrapnel Grenade is used, a player can choose an action, trick, or item to immediately fill the empty slot. Several Shrapnel Grenades take up the same action slot in combat (though they must be purchased and used one at a time). Broken Defenses is reduced by 1 at the end of every turn.) Broken Defenses causes an enemy to have 1 less DR for every stack they have (though DR cannot fall below 0 this way). Exposed is reduced by 2 at the end of every turn. (Enemies with Exposed take 1 additional point of damage per attack dice for every stack they have. Also applies Exposed and Broken Defenses equal to a quarter of the damage dealt. Level 1 - Deals 1d6+(DEX/2) damage to all enemies. Their medical supplies and skills are needed more than ever in this time of crisis.”Ĭosts 75 Shills (Discounted - Arint appreciates that you’ve solved problems without violence). Level 1 - Used on self or an ally to remove all status effects.
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